Comment on “The Phenomenon”

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In reply to https://tao-dnd.blogspot.com/2015/05/the-phenomenon.html

Quite a few contortions the party will have to go through to use it, but that's a good thing.

High cruising altitude to avoid being spotted for too long. Have to land well outside civilized areas and hike into town. The ship itself will inspire both fear and greed in others.

Does the pilot need to know where he's going and be able to navigate there overland? Can it just take them anywhere they want with no knowledge necessary? Something in between, such as needing to know in which direction the destination lies?

Cool stuff. But I can see why you're worried. Its value, especially as a "home base", surely dwarfs all else. Even the one guy's fief and fortress - pah, can it move? Didn't think so. (But of course, an air ship has no tax-paying residents. There's life in the fief yet.)

Originally posted at https://tao-dnd.blogspot.com/2015/05/the-phenomenon.html?showComment=1431475438035#c2547121848668756269