Chew on Some Undead
by Maxwell Joslyn. .
First off: this isn't an apology post. Here's something a bit substantial which I tackled lately: the rules for handling the creation of undead. They're not complete but the concepts are there.
Most of the work I've done on D&D in September is just adding miscellaneous rules the website -- and I've barely even been doing that for the last couple weeks. Things aren't hectic at school, and my free time hasn't decreased too badly, but what's happened is that my spare mental energy has gone down. And I've been running a game again for five or six weeks now, after not actively DMing for three years.
You can read the intro below.
Undeadcraft
Undeadcraft is the study of techniques used to create the undead. As deadly and utterly loyal servants, undead may seem to be simply the mage's answer to the druid's golems. But the comparison goes deeper than just the creation of servants. Many aspects of undeadcraft are tied to phases of the moon and other lunar phenomena, making this study a kind of twisted counterpart to druidic magic.
Originally posted at https://21stcenturydnd.blogspot.com/2016/10/chew-on-some-undead.html