Comment on “Character Age”

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In reply to https://tao-dnd.blogspot.com/2021/03/character-age.html

At the cost of a player moving from 23 years old to 24, the players could more easily protect themselves from misunderstandings with the law, gain considerable status by supporting and aiding a community
see age as a resource to be exploited in the same way as a pile of food, personal skills or wealth, as something spent in order to obtain those things mentioned upper in this post, there might be reason to see the accumulation of years over real-time spent to mean something,

Wow! That idea calls for a set of rules if anything ever did. "Spend 1 year of game time in one place -> earn (one roll on this table of) positive social results" is comprehensible to the players as yet another type of gameplay to be had, another "should we or shouldn't we?" choice like entering a dungeon or moving on. Especially if backed up by explanations as you've written here.

So cool! and who but Alexis would ever propose aging as a resource? ... hm, do I detect a shade of Traveler as you discussed last week?

Originally posted at https://tao-dnd.blogspot.com/2021/03/character-age.html?showComment=1616288445059#c2053255950607850605