Comment on “Expand, Keep it Free, Request”
by Maxwell Joslyn. .
In reply to
I've got a request: please answer some questions about the difference between market and non-market towns in your system.
I recall from earlier versions of the trade system that towns without a market reference have their resources assigned to the nearest market-having town. Am I right on that?
I especially desire details about the following: what's the gameplay difference between market and non-market towns? Can the players actually not buy anything at all in non-markets? If they can buy some things, how do you determine what they can buy? Is it related to infrastructure?
Originally posted at https://tao-dnd.blogspot.com/2016/04/expand-keep-it-free-request.html?showComment=1462103263973#c9009405285940203951