For a couple years now, maxwelljoslyn.com has been sorely in need of a facelift and some new functionality for user-friendliness. Over the last few weeks I've finally gotten around to that, and if you're reading this, you're on the new version of the site.
The rest of this post is a showcase comparing what the site looked like before and after mid-September 2026, for the sake of future visitors (including me).
A Better Homepage
The homepage is a better experience for new and returning readers alike. "Greatest Hits" comes first, is updated for 2026, and is slimmed down to make room for a photo gallery! After that, we segue cleanly into new posts.
I've imported my old blog, 21st Century D&D, into this website, tagging the posts with "21stcenturydnd".
I wrote that blog during the second half of undergrad, give or take. While doing QA on the import program, I reread all the posts to gauge how I've changed since 2016-2018.
I've improved as a programmer and game designer, and there are ideas in those posts that turned out to be dead ends, or which are chiefly of historical interest as signposts for how far I've come. Yet there's a reassuring and comforting continuity between what I was thinking then, and what I've accomplished since.
If you spend time in IndieWeb discussion circles, such as chat.indieweb.org or the get-togethers listed on events.indieweb.org, or if you spend time wandering through the indieweb.org wiki, you will find evidence that many of us share the view that UX must come first.
There are one-click-setup IndieWeb entry points. The most prominent is micro.blog which gives you a personal blog/site with all the latest IndieWeb goodness and costs $5/month.
But most people interested in the IndieWeb these days are devs, i.e. nerds, and want to roll things themselves, which is why IndieWeb-related blog posts can feel like tech soup.